import simulation.GameWindow;

class Main {  
    
    private static final int WIDTH = 480;
    private static final int HEIGHT = 700;

    public static void main(String[] args) {  
        GameWindow myGameWindow = new GameWindow(WIDTH, HEIGHT, "Scrolling Games");
        myGameWindow.addResourceBundle("GameByRex");
        myGameWindow.addResourceBundle("ShootingAliens");
        myGameWindow.renderGame();
    }
}
